While we wait for the highly anticipated Age of Empires IV, Microsoft released AoE: Definite Edition. And it has been slaughtered by fans all over the world. U.S., Russia, France, Japan. Virtually every Definitive Edition review is negative.
We ask, what went wrong?
Age of Empires: Definitive Edition
In case you don’t know, AoE: DE is not a new game. Our guess is that Microsoft decided to make some money out of the fans’ anticipation. So, they released a re-polished-but-still-the-same 97 Age of Empires.
We’re not blaming the company. They saw and opportunity and took it. When you play live blackjack, you can’t blame the casino for winning.
Some things are simply to be expected.
But then there is a slight problem of everything going horribly wrong. How did this happen? Didn’t everyone already love AoE?
Yes, they did. That’s a big part of the problem.
Main AoE: DE issues
Some people reported that the game doesn’t run. Due to this being a Microsoft game, you could get the game only through their app store. As it turns out. The game had many flaws. Some of which prevented it to run in the first place.
Or, because it’s Microsoft’s own gaming platform you must use, many players experienced buggy gameplay and lots of incompatibility issues.
But the other problem we want to touch upon is how Microsoft handled this.
Companies should know by now: when you are dealing with die-hard fans, you either do it well, or don’t do it at all. Because do it wrong, and you’ll be burnt at the stake.
Will AoE: DE flop harm next releases
Here’s the thing about die-hard fans – no matter what, they will stand by you. They will bash you, complain about you, judge you and blame you. But in the end of the day, they will support you.
Besides, AoE IV doesn’t have a release day yet. With Definite Edition being postponed several times, it is likely that we won’t get to play until 2020.
Having said that, those kind of blunders are rarely forgotten. So, Microsoft should really step up the next time.